Skills

Adding skills from the catalog or from scratch, customizing, enabling/disabling, promoting to your company, and file rules.

What a skill is

A skill is a reusable capability you add to a Teammate — like a software package, but for agents. You add a skill to a specific Teammate; the same skill from the catalog can be added to multiple Teammates on your agent servers without having to rebuild it each time.

Adding a skill

You can add a skill to a Teammate two ways:

Source What you get
Catalog A skill template we maintain — managed, auto-updating on future deploys
From scratch A starter SKILL.md, fully yours from the start — custom, no template attached

Managed vs. custom

A catalog skill is managed — it keeps receiving updates automatically. Editing its files converts it to custom, permanently.

Warning: Customizing a managed skill is a one-way fork, exactly like customizing a Teammate's workspace. Once you edit a managed skill's files, it stops receiving updates and there's no path back — only custom skills can have their files edited, uploaded, or deleted, so a managed skill has to be switched to custom mode first before you can touch its content.

Enable / disable

A skill attached to a Teammate can be enabled or disabled independently of whether it's installed. Only enabled skills are included the next time that Teammate deploys — disabling a skill you're not currently using keeps it available without it taking up room in what actually ships.

Promoting to your company

A skill you've created yourself (not a catalog skill) can be promoted from personal to company-shared, making it available to every Teammate in your org rather than just the one it started on.

Warning: Promoting a skill to company-level is one-way, and only the skill's original owner can do it. There's no way to un-promote a skill back to personal-only once it's shared with the company.

Only custom, user-owned skills are eligible for promotion — managed catalog skills can't be promoted (they're already available to everyone through the catalog).

File rules

Rule Detail
SKILL.md size Up to 200 KB, text-only
Other files Up to 200 MB each
Path depth No more than 10 directories deep
Path format No .. segments, no leading /
Skill name Lowercase letters, digits, and hyphens, up to 64 characters; unique per Teammate
SKILL.md deletion Never allowed — every skill must keep one

SKILL.md is the skill's agent-facing instruction document, so it's kept small and reviewable; everything else in a skill (reference docs, scripts, fixtures, binaries) can be much larger.

What deploys

Skill file edits are workspace-file-style changes — they reload quickly on your next deploy rather than triggering a full agent-server rebuild. See Deploys & pending changes for the distinction between that kind of quick reload and the slower rebuild that model, secret, or channel changes trigger.

API and MCP

Skills have full dashboard/API/MCP parity: listing the catalog, adding, customizing, editing files, enabling/disabling, promoting, and removing are all available through the API and MCP tools as well as the dashboard. See API & MCP for the resource map.


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